Maya Schrodinger: Difference between revisions
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Some lingering mysteries remain. Maya remains uncertain why she can manifest the skills, strengths, and artifacts of fictional characters she reads about, an ability which seems to defy logical thought. Why only her brother appears in the earliest photos with her parents, or her father's written records. Sprinkle some uncovered memories of strange, distant laboratories into the mix and Maya is beginning to suspect that she might be a little strange. | Some lingering mysteries remain. Maya remains uncertain why she can manifest the skills, strengths, and artifacts of fictional characters she reads about, an ability which seems to defy logical thought. Why only her brother appears in the earliest photos with her parents, or her father's written records. Sprinkle some uncovered memories of strange, distant laboratories into the mix and Maya is beginning to suspect that she might be a little strange. | ||
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|Powers='''Mimicry...?''': Maya can access different, coherent suites of abilities, superpowers and physical artifacts through the study of written texts and the processing of this information into some kind of ''n''th-dimensional space she doesn't really understand. | |||
'''ARMs''': Maya is a crack shot with a variety of firearms and has been seen effectively putting bullets into beasts and bad guys alike from atop horseback, on the run, leaping from a moving train, and occasionally also shooting while holding still and aiming carefully. She is known to possess a long-barreled 'anti-armor' pistol, a shotgun with two barrels, and--perhaps most quizzically--a six-barreled rotary machine gun approx. 32 inches long and weighing approx. 85 lbs, and a man-portable missile launcher. On more than one occasion, she has been seen summoning these weapons to hand from thin air, kind of like technical sketches drawn with glowing ink and filled with the appropriate matter afterwards. | |||
''' | '''Magic''': Maya has a sorcery-capable transformation in her toolbox, whose magic is about as subtle as a thermobaric weapon. Her spells are bombastic and neon-coloured, explosive and usually require catchy chants and spell-name shouting. She has no visible symbology tattoo or crest graphs in this form. | ||
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Revision as of 04:30, 15 February 2018
Maya Schrodinger | |
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IC Information | |
Full Name: | Maya Schrodinger |
Gender: | Female |
Age (Birthdate): | 21 (22/03) |
Hometown: | Bledavik |
Hair Colour: | Sunshine |
Class: | Mimic |
Role: | Drifter |
Bounty: | 0 Gella |
OOC Information | |
Theme: | Wild ARMs 3 |
Major Group: | None |
Minor Groups: | Vile Fiends, Ebony Wings |
Player: | User:Ark |
The eldest daughter of the Schrodinger family of old adventuring fame, Maya is an experienced Drifter who seems unafraid to confront the world's ills head-on. She is confident, kind, and brave, believing that the freedom and safety of the world's vulnerable is sacred. While she *claims* that she will gladly put her family's interests before those of temporary allies... this doesn't seem to be the case at all, as new wars and strange magics ripple through Filgaia and her once-selfish behaviours feel ever more foolish as the kindness of strangers pulls her back from the brink, time and time again. Maya's talents seem many and varied: she wields a strange and explosive brand of sorcery by times, and a variety of powerful ARMs by others. Yet, the more the cavalier young woman learns about her odd abilities and their origin, the less comfortable she feels bringing such powers to bear. Despite searching so fervently for an answer to the strange memories bubbling to the surface of her soul, she hesitates--after all, what if the answer is buried so deeply for a reason...?
Background
Powers and Abilities
Mimicry...?: Maya can access different, coherent suites of abilities, superpowers and physical artifacts through the study of written texts and the processing of this information into some kind of nth-dimensional space she doesn't really understand.
ARMs: Maya is a crack shot with a variety of firearms and has been seen effectively putting bullets into beasts and bad guys alike from atop horseback, on the run, leaping from a moving train, and occasionally also shooting while holding still and aiming carefully. She is known to possess a long-barreled 'anti-armor' pistol, a shotgun with two barrels, and--perhaps most quizzically--a six-barreled rotary machine gun approx. 32 inches long and weighing approx. 85 lbs, and a man-portable missile launcher. On more than one occasion, she has been seen summoning these weapons to hand from thin air, kind of like technical sketches drawn with glowing ink and filled with the appropriate matter afterwards.
Magic: Maya has a sorcery-capable transformation in her toolbox, whose magic is about as subtle as a thermobaric weapon. Her spells are bombastic and neon-coloured, explosive and usually require catchy chants and spell-name shouting. She has no visible symbology tattoo or crest graphs in this form.
Logs and Cutscenes
Chapter 1, Act 1
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Chapter 1, Act 2
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Chapter 1, Act 3
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Chapter 1, Act 4
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Chapter 1, Epilogue
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Chapter 2, Act 1
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Chapter 2, Act 2
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Chapter 2, Act 3
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Chapter 2, Act 4
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Chapter 2, Epilogue
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Chapter 3, Act 1
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