Anne Aomori

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Anne Aomori
Anne Picrew 1.png
IC Information
Full Name: Anne Aomori
Gender: Female
Age (Birthdate): 40 (Jan 17, 465 PC Filgaian)
Hair Colour: Gray
Eye Colour: Bluegreen
Height: 181cm
Hometown: Fuchsia City
Class: Rocket Mom
Role: Antagonist
Bounty: None
OOC Information
Theme: Original Character
Groups: Team Rocket
Player: Bel

"And above all, make sure you have a great rival. It's the best way to reach the top of your game!"

An avid student of Pokemon behavior, Anne might seem a strange fit at first for Team Rocket. Her references are impeccable, being an assistant to Professor Maple of Fuchsia City in her youth. Her own pokemon journey was one of research, though she did accumulate a number of Badges along the way, and one of her rivals back then would go on to take the Challenge himself. Decades later, as her own children grow old enough to go on journeys themselves, she's gotten back into the research game--but for Team Rocket. Recruited by her old friend Giovanni, Anne is a deceptively disciplined Trainer. She doesn't advertise her family's traditions, but her ninja skills serve her well as an independent operator. She has advice and assistance ready for her fellow Rockets, particularly the younger set. She doesn't stand for shoddy work, though. A good bit of gambling, on the other hand...

Background

As a girl, Anne Aomori went on a Pokemon journey of her own, gathering research data for Professor Maple of Fuchsia City. She went around Energy Nede with her Cyndaquil Laqui for her adventure, meeting friends and rivals alike. These would include Giovanni, eventual leader of Team Rocket, but also one Linden Stacey, her main rival who would go on to become a Champion himself.

When she was older, studying at Princebridge University, she had her first child with Linden, though they never married. It didn't stop her finishing her degree or engaging in a career of research under Professor Maple, becoming an important figure in the field of Pokemon behavior.

Her second child came during this period, this time with a fellow researcher named Edgar Chiba. But also a number of other decisions came from this period; she concluded that despite their discoveries all the time, nothing seemed to /change/ in Nede. She was to become Professor Maple's successor; in light of this realization, she declined, and their relationship never really recovered.

In secret, spurred on by these feelings, she would make some rather revolutionary decisions. In particular, invited by her old friend Giovanni, she joined Team Rocket and lent her expertise to them in the field of Pokemon bonding and trading. Her involvement would be secret for some time.

She ended up with a bit of wanderlust once her children left the nest, though. Her lab in Viridian City sees a lot of work, but she wanted to get out in the field again--and the appearance of the Ten Wise Men and the visitors from Filgaia and Lunar would provide the perfect opportunity.

This will be her chance to change Nede for good.

Skills, Powers and Abilities

Anne is highly knowledgeable about Pokemon and Pokemon behavior, having done research in the field for many years. She has firsthand experience with a variety of different creatures and has read of many more. She knows research methods and library approaches. She also has a knack for predicting relationships between Pokemon and people, and has handed out many a starter Pokemon in her day to starry-eyed youths.

Anne is also a highly adept Pokemon Trainer. While she never completed the Pokemon League Challenge and never faced the Elite Four, she /did/ accumulate a number of Badges, including one from the now-closed Armlock Gym. At this point she can get most Pokemon to listen to her, though most of her old partners are no longer in fighting shape. Only three of her original team are active with her today. She has, however, started training up others again, in preparation for bigger moves in the world.

Secretly, Anne is also inheritor to the hidden ninja arts of the Aomori family. Those who are familiar with the ninja clans of Fuchsia would recognize her as a member of the family and an adept in their arts, but most are unaware of why she's so good at seemingly appearing out of nowhere. She is skilled in sneaking, scouting, acrobatics, athletics, poison and combat, and is one of the few on Nede who are still adept in the killing arts. Most of her skills are still nonlethal though, focusing on information gathering and neutralization of obstacles rather than assassination.

Finally, as are most Nedians, Anne is a natural with Symbology. She has a number of spells, both inborn and genetically unlocked over time. Her repertoire is primarily restorative. A very strong healer, Anne also has a few spells for combat support and threat reduction, licensed for such Symbology as a researcher dealing with potentially dangerous Pokemon.

She's /also/ really good at poker, blackjack, and other grown-up games.

Pokemon Team
Name Type Nature ???
Typhlosion Fire Quiet 'Laqui'. Anne's first Pokemon. As intense as she is.
Fearow Normal/Flying Sassy An old friend! Loves acrobatics and showing off.
Raichu Electric Adamant The old guard. Very proud.
Nidorina Poison Lax Frankly kind of lazy by inclination, but works hard for Anne, who raised it from a Nidoran.
Exeggcute Grass/Psychic Calm Wouldn't you be calm if you were six psychic eggs?
Poliwhirl Water Relaxed Poliwhirl likes to fight... but likes to chill out when it's not fighitng.

Relationships

Name Type(s) ???
Whit Aomori Grass-type Anne's son, and her oldest child.
Sable Aomori Water-type Anne's daughter, her current youngest child.
Linden Stacey Rock-Type Whit's father.
Edgar Chiba ??? Sable's father.

Logs and Cutscenes

Chapter 3, Act 1


Chapter 3 Cutscenes