2020-10-29: On Selfishness

From Dream Chasers
Jump to navigation Jump to search
  • Log: 20-10-29 On Selfishness
  • Cast: Lunata Croze, Belize
  • Where: Bevelle - The Walls
  • Date: October 29, 2020
  • Summary: After the battle against Seymour after everyone's escape from the Via Purifico, Lunata catches up with Belize.

==========================<* Bevelle - The Walls *>===========================

Bevelle is the largest city on Spira, and the archipelago's spiritual centre. It is here that the Yevon religion was founded, countless years ago, and here where the majority of Summoners are trained. The overland approach leads to its walls, which tower massively over the distant Macalania Woods -- yet never as high as the northern Mount Gagazet, which casts its shadow over them. The walls of Bevelle are a crowded place, with Warrior Monks patrolling.

Immediately in the shadow of those walls, one can find some stores and people living. The Warrior Monks have their base of operations here, and thus a support network of small shops and homes can be found to give them the life that they might need.

BGM: https://www.youtube.com/watch?v=ShBAcibfk-s&ab_channel=Ultimatefighter343
<Pose Tracker> Lunata Croze has posed.

    Lunata told Jacqueline and the others she had someone she needed to look for.

    It's incredibly hard going, honestly; she's hurting in more than one way after the battle -- she took what some say is a legendary Black Magic spell, Flare, straight to the face and expended a lot of her Time summoning Ge Ramda...

    And then there's the fresh wound of having just helped off her first friend in Spira.

    Wounds have a way of being fuel, though, and it's with this in mind that Lunata haphazardly climbs of what's left of the Highbridge parapets in search of the location where she last saw Belize.

    "Ah geez, ah geez, please don't fall on me now," she mumbles to herself as she pushes a large fallen column out of the way.

<Pose Tracker> Belize has posed.

    Belize had been watching the battle against Seymour Natus, and so spotted Lunata when she excused herself to find someone and ran off from the rest of the group. Having a hunch who she might be looking for, they also began to descend the mountain to meet her halfway.
    
    So, while the Highbridge might be in extremely unstable condition, it's at least got enough left to allow Lunata to cross, if extremely precariously. When she reaches the other side? She'll see Belize there, who strides slowly forward from the mountain path she'd descended.
    
    "It has been a long time, Lunata," they say, voice solemn, an ocean of sadness in their expression. "I have a question for you..." They brush their hair back. "Though perhaps I ought to let you get to more stable footing before we speak." They pause, then add, "It was quite reckless of you to cross a broken bridge to see someone. Just because you're dead doesn't mean you can't suffer further."

<Pose Tracker> Lunata Croze has posed.

    Lunata lets out one of those curious, habitual heaves of breath as she pushes the column aside. She still hasn't really accommodated to the whole 'not breathing' thing, or perhaps she does it as a reminder of what she used to be, subconsciously.

    "Belize!" Lunata's tiredness is washed away momentarily when they see the summoner, though it's halted teensily when she senses the sorrow in their expression and voice.

    "I--"

    She yelps as she hops off some broken tiles, and finally makes it off the construct to get onto the mountain pass'... relatively more solid ground.

    "I'm sorry!" Lunata speaks up. "Oh, bout the recklessness, I really wanted to check you're okay, and-- uh, I really wanted to send a message to you on the Travel Sphere the moment I arrived back here, but... well, everything was really hectic and dramatic."

    She scratches her cheek and manages a tired grin for Belize. Where Belize is solemn, there is a change in Lunata since their last meeting, for the better.

    She's subtly more confident in her movements, less gripped by the troubles as she was last year in Spira. More expressive, in both the way she wears it on her sleeve and in the tone of her voice.

    "Um, you said you hd a question...?"

<Pose Tracker> Belize has posed.

    When you've spent your whole life breathing, it's a hard habit to kick. In Lunata's case, maybe it's a habit she doesn't want to kick--not when doing so means accepting what she is now.
    
    They shake their head when the swordswaitress apologizes. "No need for that. I had a feeling you were coming here for me," they add dryly. "As for the Travel Sphere, well... Things have been hectic for me too. I quite understand on that front."
    
    Lunata *does* seem more confident, they observe. Happier, perhaps. Though she may have just put an end to a friend of hers, she doesn't seem worn down or agonized, as Belize feels. ...Good for her. Perhaps what she needed wasn't to find a final end, but a way to come to terms with who and what she is.
    
    After all, even the Unsent can Send themselves if they simply let go of all attachment to this worldly life.
    
    They nod once, then take a seat on a roughly stool-sized rock. There's another such rock nearby if Lunata cares to sit as well. "I did," they say. "But looking at you now, I feel as though I already know the answer." They give her a thin smile. "For the record, it was, 'What was it that made you decide to oppose Seymour rather than join him?'"
    
    There's no criticism in their words. After all, they didn't join the fight, either--and a good thing they hadn't, or else Seymour might have consumed their pyreflies too. But... well. Seymour was a friend to both of them... for good or for ill.

<Pose Tracker> Lunata Croze has posed.

    Lunata nods a bit more contritely, taking a conscious moment to slow herself down from what must look like a thousand-things-a-minute pace; some of that's from the sheer exhiliration and adrenaline of combat, the other is from finally catching up to an important friend.

    "Yeah..." she admits, on the topic of the Sphere. She takes a seat nearby Belize, on the other stool-rock. "It's... a long story," Lunata expresses. "But we have some time, right?"

    She glances around. At the very least, no Yevonite Monks are gonna chase after them, and even if they do, she has a feeling Belize might have words.

    The happier look fades a bit, with something a bit more forlorn. "Seymour... he also came to Fil-- ah, Gaia, you call it; Filgaia is what we know it as," she gestures up towards the planet above them.

    "Do you... remember a little, I spoke of how I was spirited away from my birthplace as a baby?" There is a moment's hesitation, and then, "He... came there, to my birth village, a village of old, religious Baskar traditions, disguising himself as a prophet."

    She pauses there, because she ventures enough of a guess that Belize heard enough of what Seymour said during the battle to make some connections.

<Pose Tracker> Belize has posed.

    It's fine if Lunata needs a moment. Belize can wait. Indeed, when she remarks that they have some time, Belize nods once with a faint smile. "All the time in the world."
    
    Definitely no Yevonite monks around. The people who were in charge of guarding the exit in this area have already been defeated. Belize does not look forward to the trek back to Bevelle proper to report to the Grand Maester what's occurred--though the shock on his withered old face might be worth it.
    
    They shake their head to toss off some of those bitter thoughts, then focus on Lunata. "I see. I suspected as much," they remark on Seymour going to Gaia. Not while he was gone, but--after he came back with Yuna in tow. Where else could they have gone, if not to another world?
    
    But... then Lunata moves on to the talk of her hometown. Belize's eyes widen, and their shoulders slump. They did hear enough of what Seymour said to venture some guesses, including: "Does this have anything to do with the, ah... 'second Sin' I've heard of?"

<Pose Tracker> Lunata Croze has posed.

    "... ... yeah," Lunata is melancholic when she confirms it to Belize.

    "In my village, there's an old tradition called -- a 'Pillar'," Lunata expresses, trying to keep a very stable face, but her faltering tone makes it clear it's a difficult topic. "It's... the kind of tradition so old whose roots no one really understands or knows anymore -- we tried."

    She bites her lip. "A Pillar is a special child, chosen at birth. They are groomed in Baskar customs and ways, and when the time comes, they..." Her lips press a bit tighter, her jaw tightens and her throat clenches. "They sacrifice themselves on an altar, for the Guardians."

    At this point, enough of the truth of the journey of the Summoner is known to her, albeit not at detail, that Lunata finds the similiarities and differences to her own village's customs and Spira's... evocative, is one word for it.

    Lunata finds Belize's eyes as she then admits: "I was.... one such Pillar. But my mother took issue with that -- that is... the woman who took me away from the village when I was a baby, not my birth mother."

    It's even more complicated that she suspects she did meet her birth mother, many years later. But that's a deeply sorrowful aside to a tale that is sad enough on its own.

    "So... that's the setting," Lunata brings it back. "It's not a secret to the kids of the village. And then, imagine... one day, a powerful robed man comes out of nowhere bearing magic and promises:"

    A pause, and then, "'I can free you from this cycle.'"

<Pose Tracker> Belize has posed.

    Belize listens in silence as Lunata speaks, occasionally nodding or making confirming noises to let her know she's still following, still paying attention. There are certain similarities to a Pillar and to a Summoner; not everyone can be a Summoner, and once one is found to have the qualities and decides on that path, they are certainly groomed in it like a Pillar might be. Something in their eyes flickers when Lunata says that she was one such Pillar until her adoptive mother ran away with her.
    
    They let out a long, slow sigh. "It's not difficult to imagine what happened next. Seymour was... is... a charming, charismatic man. Whatever his intent, I'm sure it was easy for him to gain others' trust." They avert their gaze momentarily. "...It always has been, for him."
    
    They pause, then meet Lunata's eyes. "Incidentally, may I ask what the consequence of not sacrificing the Pillar is?" The 'Guardian' terminology was a bit confusing at first, but it's obvious in context it's something different from the type of guardians Belize is used to.

<Pose Tracker> Lunata Croze has posed.

    Belize expresses that Seymour was -- is -- a charismatic man, and to that end, Lunata nods. It was easy to have a conversation with him; she still remembers the way they met, the way she tumbled out of the sky and landed in front of that cafe in Luca.

    It's not just charisma that made their relationship lasting, though. It was something else in him...

    But Belize asks a very good question -- what is the consequence of not sacrificing a Pillar?

    "... ... it must sound... foolish, but -- in the months before we were whisked to Spira, I was studying that same question. I asked all the villagers, I spent hours pouring through all the material readily available in our village, and..."

    She looks glum. "No one knows. No one knows anymore what happens if the practice stops."

    Lunata's grey eyes find Belize's once more. "But the adults and elders in the village... they're gripped with the fear that an awful omen or catastrophe will befall the village. They're convinced of it. But at the same time--"

    She sounds a bit stressed. "It's cold comfort for the kids, the youth. It's brought a rift between generations in the village. It got to the point... gosh, Belize, some of the Pillars even tried smuggling themselves out with bad, black market connections because that was preferable to their known end."

<Pose Tracker> Belize has posed.

    Belize's eyebrows go up. They don't *know*? At least in Spira, Sin is an ever-present threat--save for the Calm that passes after a High Summoner has defeated it. It's mind-boggling to Belize that someone might consent to sacrifice their life to stop an unknown threat.
    
    They don't say this, though. Villages don't murder their children for no reason. There must have been a dire threat indeed at some point in the past for them to resort to such a practice. Whether that threat is still valid or not is another question, however.
    
    "I take it the Pillars that tried to smuggle themselves out didn't succeed," Belize observes. "If no one knows what happens if a sacrifice fails to occur, that means the sacrifices must have consistently taken place. To think that none of the records specify what the sacrifice is *for*, though... One would think if it's so important, so dire, the elders would have taken better care of their history."
    
    They shake their head slightly. "But I digress. I can certainly understand why a Pillar might want to run away from such a situation. Even in Spira, not every Summoner has the will or ability to complete their pilgrimage." Another thin, humorless smile. "I was one such person. But that's another story.
    
    "Anyway, please continue. Seymour took advantage of these frightened, embittered youths, and...?"

<Pose Tracker> Lunata Croze has posed.

    Lunata can't really blame Belize for their reaction -- she found herself flabbergasted too, when all that searching turned up nothing, not even a single line that could conceivably be concrete. But...

    "Filgaia... is a bit like that," she admits. "As a world, it's... a lot more broken, barren, dying. I've been a bit jealous knowing how rich Spira's history is preserved, sometimes. In the Sphere Theatre, in books and scrolls."

    Belize comments that the Pillars didn't succeed in escaping, and... there's a forlorn little nod.

    She blinks a bit, though, at Belize's comment that she wasn't able to complete her pilgrimage -- it reminds her that she wanted to know more of her own story, but didn't have the chance to ask.

    The story isn't yet complete, though.

    "He worked with another enemy of ours -- someone called the Trial Knight, who was really good at infecting places with this... influence? It's called Malevolence, and... well, it does all kinds of bad things. It can turn animals and people into monsters called Hellions. It reacts really strongly to negative emotions."

    She kinda realises she's working with a C+ definition of it at best, but keeps going. "So this Trial Knight took our village's sacrificial ground and just... flooded it with Malevolence. Imagine, a ground with a deep history of sacrificed children, and..."

    A pause. "Seymour and this Trial Knight managed to birth a-- 'Clysmian' on that ground. I'm not an expert, but... I heard our Guardians -- the, uh, spirits of our world, not the Summoner's defenders -- say Sin was one too, and there's... emotions attached to them? Sin's is 'Obesssion', and this one... it was called Rek'gora, the Clysmian of Desperation. And it was born out of the desperation of these youths..."

<Pose Tracker> Belize has posed.

    That's surprising news. It strikes Belize all of a sudden that, for all the Otherworlders that have come to Spira, they know little to nothing *about* that other world. They never would have imagined that Gaia is apparently broken and dying. Spira might have ample problems by way of Sin, but it is at least a lush, thriving land--or was until the Althena's Guard started to invade. They scowl at the thought--but are soon startled out of it by mention of this Trial Knight.
    
    "A tall, armored figure, with a horned helm?" they guess. "I've not met them in person, but they've been in Bevelle since Seymour returned. They seem to have the Maesters' trust... If Seymour brought them with him, I suppose that would make sense. He would have essentially vouched for them. Anyway, I apologize for the interruption--please go on."
    
    They nod at the explanation; it might not be the best one, but it works well enough to give them an understanding of the situation. They furrow their eyebrows at the mention of a 'Clysmian,' but... yes, Seymour had said something of this during the battle too, hadn't he? That he would become 'obsession.' So this is what he'd meant.
    
    "Obsession..." they murmur, holding a hand to their chin. "Why 'Obsession'? Perhaps it refers to how those of the Yevon faith strive to atone for their sins? But 'obsession' makes it sound like that's a *bad* thing..." They shake their head once more, then focus on Lunata. "I see..." Their hands clench. "Is there... any chance that Seymour has been led astray by this Trial Knight?"
    
    They doubt it's so. But hope springs eternal.
    
    "In any case, what became of this 'Rek'gora'? I have the impression it was defeated...?"

<Pose Tracker> Lunata Croze has posed.

    Lunata's face both falls and gains a large amount of surprise at the same time, when Belize mentions the Trial Knight is here. "Ugh... somehow, I'm not surprised, but... that definitely isn't good news."

    "I'm... not sure," Lunata admits on the topic of why Sin is the Clysmian of Obsession. "My own feeling is that it doesn't refer to Spira or how the Yevon faith formed over time, though... more... like the feeling that formed it?" She looks helpless as she shakes her head. "Whose obsession, though, I don't know."

    Belize also asks an important question -- is there a chance Seymour's been led astray by this Trial Knight?

    "... ... I'm... going to be honest -- and by my own feeling, I don't think so," Lunata quietly confides. "I met Seymour in Filgaia when he was doing all this -- so I got to talk to him in person a lot. I..." A pause, as she looks to Belize. "I was torn, but I decided to believe in what he had planned for our village, remembering what... what you said before we parted in Macalania."

    Gosh, Macalania, Lunata thinks. There's a mess she hasn't explained to Belize there too, how she wound up fighting her friends and got shot and fell into the lake... she's only glad the summoner wound up not.

    "When Rek'gora rose, he told us that his plan to free us was... to have death free us all."

    The complicated look on Lunata's face tells all, really -- up until then, from what Belize knew, that was what Lunata wanted, wasn't it? A final end. But it didn't go that way for her.

    "... maybe it's foolish to say this, but... I know it's his own feelings, because... because I was there too, right? When I first met you, I was... just as deep in that mire. I understand... the feeling of being so hurt you just wish to bury it all."

    She doesn't quite get to how Rek'gora is destroyed yet, but it seems to be next.

<Pose Tracker> Belize has posed.

    "Whose obsession..." Belize echoes, clutching their chin again. "Records say that Sin arose when the ancient cities of Zanarkand and Bevelle went to war, using machina to wage great destruction. Bevelle managed to survive and even thrive, but Zanarkand was left in ruins... Where exactly Sin came from, though, nobody knows." (Nobody who lives to tell about it, anyway. But Belize doesn't know that either.) "Obsession... I wonder whose obsession it could have been...?" They give Lunata a firm nod. "Thank you. This may be an important clue towards defeating Sin once and for all."
    
    When Lunata admits that she doesn't think Seymour is being lead astray, Belize's expression turns gloomy but distinctly unsurprised. More resigned than anything else, really. "I see," they say in the simple tones of someone who's figured as much. They're not surprised that Lunata went along with this plan at first, either. And the plan itself...
    
    To have death free them all.
    
    Belize bows their head, elbows on their knees, forehead on their folded hands. Death as a release... They've certainly heard that one before. Indeed, that's what Lunata wanted for herself at one point. But to think Seymour wanted that too, not just for himself, but all of Spira...
    
    After a moment, they lift their head. "I am not," they say softly, "unfamiliar with the feeling. But... to think he would be so--so *self-centered*..." They chuckle self-deprecatingly. "I thought I was a selfish person. But even I can't hold a candle to someone whose pain is so all-consuming they would have it devour the whole world." They let out another long sigh, pale and bleak. "...No. That, too, is selfish of me. After all--
    
    "I was too selfish to even notice his pain."
    
    A long pause. Eventually, they look up at Lunata. "I'm sorry. You were saying?"

<Pose Tracker> Lunata Croze has posed.

    Lunata has a somewhat meeker nod when Belize thanks them. She's lacking a lot of context, more than she should given all her time in Yevon; she wound up spending more time in the field and in the kitchen than studying, after all. So Belize's story also makes sense. An ancient obsession...

    In a way, that was a good way to describe so many of the threats that plague Filgaia, too.

    "I somewhat remember," she sheepishly says. "That was where the current feelings of machina came from -- that people used it to ruin in the distant past. We... kind of have the same sentiment back home too."

    Belize thanks her, though, and she scratches her head to say, "Ah-- no, you're welcome. It was-- honestly a surprise to me that our own spirits knew of Sin, honestly. Two separate worlds, connected by an ancient incident..."

    But the ex-waitress gets a bit more quiet when Belize ruminates on Seymour. Self-centredness... that is one way to put it, isn't it? Then...

    They say they were too selfish to notice his pain.

    Lunata pauses, glancing away for a moment; she doesn't know, exactly, what Belize and Seymour's relationship is, but she knows that she has a connection with him, just like she does.

    "Please... don't be too hard on yourself," Lunata expresses. "It's really hard, I think... every moment we're being swept up by something or another, that we can't even stop to check in on ourselves, let alone others."

    She bites her lip. "I nearly became someone who let my pain hurt others, just like him. I think that's mainly how I noticed."

    In that long pause, Belize prompts her to continue.

    "Rek'gora fled to a volcano north of the village, where... well--" Lunata pauses awkwardly. "It destroyed my body, into little more than a puddle of black... stuff. It was the most frightening experience I ever had -- imagine, having your body be utterly broken, all your senses deprived, but... still being conscious. But the voices of those who cared for me -- Lady Yuna, too -- were all there, and... they brought me back."

    She scratches her cheek and says, "Then I got into a giant machina of mine and stepped on it."

<Pose Tracker> Belize has posed.

    "That's right," Belize confirms, nodding once, when Lunata remarks on the origins of anti-machina sentiment. They blink at her follow-up statement, though. "You do? But your people seem to use it so... flagrantly." They hesitate a second; in the past, they would have freely made some derogatory comment, not at Lunata herself but at her homeworld. Now... now, it feels rather hypocritical. "Is it... simply not taboo where you're from? Frowned upon, but not forbidden, per se?"
    
    Two separate worlds, connected by an ancient incident... It *is* curious, when she puts it like that. Belize can't think of any resource better than the Bevelle Temple libraries to research the matter. That *is* how they found out about Leviathan in the first place.
    
    As for Belize and Seymour's relationship--arguably, they don't have one anymore. How can you have a relationship of any kind with someone whose true nature you never know?
    
    "That's... kind of you to say," Belize says thickly, looking over at Lunata. They don't share their thoughts, however: that perhaps Seymour would still be alive, would not be so far gone, had Belize not clung to his kindness. Lord Jyscal had still been alive when they'd first met, after all...
    
    But Lunata does speak wisdom. As such, Belize goes back to listening.
    
    At the end of her story, they burst out laughing. "You took a giant machina and--*stepped* on it? Oh, Yevon! If only Sin could be so easily defeated!" they utter in between gales of laughter. They settle, wiping away an errant tear. "That must have been a hell of an experience--pun intended," they add wryly. "No wonder you don't fear the abyss. You've already been *liquefied*." Their gaze turns sympathetic. "Oh, Lunata... You've been through so much, haven't you."
    
    They sober and fall silent; they stare then at the broken bridge, where Seymour had fallen into the misty depths, so far down his remains can't be seen. "...Is there anything you want to say to or ask of me? You went to such trouble to reach me, after all..."

<Pose Tracker> Lunata Croze has posed.

    "Yeah, it's more... I said earlier, it was a dying world, right?" Lunata muses on the topic of ARMs being feared in Filgaia. "It's a world with layers and layers of all kinds of broken machina from wars, many dug up and... a lot of them are really dangerous. I mean, my whole situation happened because my mother dug up that giant machina, for instance."

    She scratches her cheek. "So it's less of something from faith and more... because people got used to every time someone brought some strange machina from a ruin, it usually ends up bad for them. It explodes, or accidentally shoots someone... so that kind of weary suspicion builds over time, you know? 'Oh, not again,' they'd groan."

    Lunata pauses as Belize says it's kind of them to say -- she does mean it, but she knows that the hurt in Belize's own heart is going to need processing on her own time, too.

    The conversation gets a bit more jovial, though-- she stepped on it! "Y-yeah, I mean, there was everyone else helping with all their might too, but... it actually felt pretty satisfying? Just, *squelch*!"

    A pause, as she says, "We were lucky -- it was still, comparatively, a baby compared to how much Sin has grown. If we couldn't nip it in the bud, it... well, it definitely would've been as big a problem."

    Lunata sobers as well, as they tell her she doesn't fear the abyss. "It... definitely was a lot for any one person to go through in just a few months, honestly, yeah... and it's not like I don't fear it. My time's still technically running out, just... I'm in a better position, emotionally, to deal with it."

    Do they have something to say or ask of them?

    "Um... I'm mostly just... really glad you're okay, and safe," Lunata expresses bashfully. "Safe in-- I mean, I don't doubt you can take care of yourself in a fight, just in the-- I was really afraid Seymour would mislead or hurt you too. I really wanted to get that message out to you, but it probably would've been really hard to believe before now, huh..."

    A pause. "And... I wanted to thank you too. It wasn't just Seymour, you know. When I was at my lowest at those times, when I was so gripped in my own fear and despair, you reached out to me too, and let me hang on long enough that I could recover."

    Lunata turns a bit more fully, looking at the same time bashful but earnest. Then she bows her head deeply.

    "Thank you, Belize. For... for being there, for-- your kind words and wisdom, and... for being my friend."

<Pose Tracker> Belize has posed.

    "Aha... I see." Belize nods as Lunata explains how calamity tends to follow in the wake of machina use over on Gai--rather, *Fil*gaia. "So your situation is not so different from ours." They do wonder why people seem to *keep* digging up and using dangerous machina, but maybe hers is a world filled with people like the Al Bhed, with more curiosity than caution.
    
    ...or like the Yevonites of Bevelle, too attached to the past to ever truly give it up.
    
    They do laugh at the mini-Sin getting a good squishing though. "I admit, if I could squash Sin under my foot, I'd see the appeal of giant forbidden machina, too," they say, amused. That smile fades. "But, no. I understand that it must have taken a great amount of force from a great number of people to subdue such a greater. Sin in its infancy... It really says a great deal about Sin itself that even a newborn of its kin could require so much power to be stilled." They bow their head. "Why would Seymour summon such a thing...? Even if his goal is to *become* Sin, monstrous an ambition as that is--was it simply to experiment? To see how such a thing might be done? Or was he offended by the Pillar system itself...?"
    
    They shake their head slowly, then focus back on Lunata. "Everyone's time is running out, at all times. All that is born will one day die," they point out. "You simply happen to know specifically how much time you have left--correct?" They may be mistaken on that mark. "If you turn it around, there are many people who would be glad to know such a thing. To know exactly how much time they have left to enjoy. ...Still, I'm glad you are better able to handle your situation. I still..." They raise a hand to stare at, and for a second or two, pyreflies wisp around them. But they don't finish their thought, and the pyreflies settle in turn.
    
    But--Lunata only wanted to see that they were safe? That's honestly touching. They blink over at her, then nod slowly. "You're right. I wouldn't have believed it before now anyway. It's just as well that you didn't manage to speak with me until now; this conversation would have gone much differently." Belize might have even impaled Lunata!! Wouldn't that have been a thing for any later encounters.
    
    Then Lunata expresses her gratitute for Belize's support, for their friendship, saying that it helped her hang on until she could recover... Belize's breath catches a bit (see? breath is *so important*, not just for living but for expressing oneself. of course the dead can't stop breathing, even thought they don't need to; it's just such an important part of communication), and their sea-green eyes well up.
    
    "Thank *you*," they whisper, and even spread their arms to hug Lunata if she's willing to bring it in. Otherwise, they make do with a brief headpat, then keep their arms to themself. "It is... good, to know I was able to help *someone*."
    
    After a moment of being emotional, they stand up, wipe away their tears, and give Lunata a brisk nod. "Well then! That is enough of that. No one ever made any progress by sitting around, sniffling all day. I must return to Bevelle, and you, to your friends." They turn their gaze towards the foggy depths into which Seymour had fallen. "...One with ambitions as monstrous as becoming Sin will also have a monstrous will to return to the world of the living. I do not believe for one instant that we have seen the last of Seymour. You should warn your friends, too, Lunata: he *will* return. And he will know just how many more pyreflies he will need to defeat you all..."
    
    They look at her and give her another sharp nod. "Safe travels, then. Perhaps we will meet again, but if we do not... I am glad that we met at all."
    
    Then they head onto the side road that Seymour had likely taken to get here in order to travel back to Bevelle. Lunata, meanwhile... will have to climb across those parapets again. Safe travels indeed...