Hannah Curie: Difference between revisions

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== Relationships ==
== Relationships ==


=== Trusted ===
{| class="wikitable sortable" style="width: 90%; text-align: center;"
 
{| style="width:85%;"
|-
|-
! style="font-size:105%;" align="left" | Zephyr (NPC)
| scope="col" | Name
| scope="col" class="unsortable" | My thoughts...
|-
|-
| ''"He's the best friend a gal could ask for. He's been watchin' out for me ever since I was little, and now I watch out for him, too. We're inseparable."''
| [[#Zephyr|Zephyr]]
|-
| ''"He's the best friend a gal could ever ask for. He's been watchin' out for me ever since I was little, and now I watch out for him, too. We're inseperable."''
| Zephyr is a seemingly-typical red-tailed hawk. He's often found riding on Hannah's shoulder, perched nearby, or else circling overhead to keep an eye on her or scout for trouble. He and Hannah seem to have a deep bond, to the point where they even seem to hold conversations (though Zephyr can only make regular bird noises.)
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| <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;">
<div style="font-weight:bold;line-height:1.6;border-bottom: 1px solid;">History</div>
<div class="mw-collapsible-content">
Zephyr showed up when Hannah was growing up in an orphanage. He stayed unusually close to her, watching out for her.
</div>
</div>
-->
|}
|}
== Notable NPCs ==
=== Zephyr ===
Zephyr is a seemingly-typical red-tailed hawk. He is most often found perched on Hannah's shoulder, perched nearbye keeping an eye on her, or circling overhead to watch for trouble or scout ahead. He serves as scout, assistant, emotional support, but most importantly as a trusty friend. Zephyr shares Hannah's love of children, and is generally helpful... though his appetite often gets the better of him, and he can be rather impatient when he's ready to go hunt. Despite that, though, he often serves as a voice of reason to Hannah when she is making a particularly unwise choice, and has been known to bite her ear to get his point across.
He showed up at the Damzen orphanage when Hannah was still very young, and seemed to immediately take an interest in her. He was something of a guardian angle for her, keeping the inquisitive tot from harm. As Hannah grew older and became aware of him, she named him Zephyr and started to talk with him, holding conversations with him and asking him to do things. Eventually, though, she seemed to grow out of this, still talking ''to'' him, but not necessarily ''with'' him. Despite this he was still a bit uncannily intelligent, often seeming to understand Hannah and to do simple favors.
Upon reuniting with [[Eleanor Klein|Eleanor]], Hannah admitted that she and Zephyr could, indeed, understand each other. It wasn't until meeting [[Riesenlied]] and seeing her demonstrate her empathic abilities that Hannah finally was finally able to put a name to what she and Zephyr share: a deep empathic bond that they've experienced ever since Hannah was young, possibly even back to her infancy. They only demonstrate this ability with each other, however; Hannah has not yet demonstrated the ability to share this with anyone else the way Riesenlied can.
With their bond, Hannah and Zephyr can share their thoughts with each other, and if one of them concentrates they can tap into the senses of the other and even see through the others' eyes. Their bond does not seem diminished by distance, though they are almost always often fairly close together anyway. Hannah will sometimes look through Zephyr's eyes to see what he sees while scouting, though it can be harder for her to focus on her own senses at the same time while doing this. This empathic bond is the basis of their ability to converse with each other. It is not strictly necessary for them to vocalize, but they find it easier to do so as it helps shape the intent of what it is they wish to convey. (Zephyr vocalizes as a normal bird would.)
Zephyr is an opportunistic predator, and will consume anything that's handy. Hannah is quite used to this and even likes watching him hunt and consume his pray. Zephyr is particularly fond of trying meat from larger animals or even monsters that he would not be able to hunt on his own, and considers the latter a treat or a gourmet experience. As an aside, if you wish to bribe Zephyr into doing you a favor, food is an excellent way to do so.


== Logs and Cutscenes ==
== Logs and Cutscenes ==

Revision as of 17:46, 24 December 2023

Hannah Curie
No Image!
IC Information
Full Name: Hannah Elizabeth Curie
Gender: Female
Age (Birthdate): 20 (Unknown; celebrated August 23)
Hometown: Damzen
Hair Colour: Bright Pink
Class: Troubled Mage
Role: Drifter
Bounty: 0 Gella
OOC Information
Theme: Original Character
Major Group: None
Minor Groups: None
Player: Talnora

"I don't want to hurt anyone... Please don't stand in my way."

Growing up in an orphanage in Damzen, Hannah always had big dreams of following in the footsteps of the drifters who found her as a baby, going on adventures and exploring ruins to find technologies and secrets of the past. Her thirst and passion for learning--and especially for magic--earned her a full scholarship to the prestigious Sielje Academy to study Crest Sorcery. She excelled in her coursework, until one day she was involved in an accident. Amid the investigations and rumors, Hannah made a disturbing realization about her magic and fled the school, becoming a drifter. Her magic, though, grows more powerful and slips further out of her control with each passing day, meaning the rumors from school continue to follow her around. Hannah has become more guarded and withdrawn, her only companion a red-tailed hawk named Zephyr that accompanies her as she tirelessly searches for a cure to the curse afflicting her magic.

Background

Damzen

Hannah has never known her real family; she was found as a baby by drifters and taken to an orphanage in Damzen. There she did not have a particularly glamours lifestyle, but she was well taken care of and, by most accounts, had a happy childhood. She had an eagerness to help others, pitching in with taking care of the younger children around the orphanage as she got older, and then eventually around the town. She was also bright, readily soaking up all of the lessons the schoolhouse was able to provide and still crving more, as well as incredibly curious. This curiosity was most prominent around magic and technology, and she would often be found dismantling things just to see how they worked. Eventually they also started teaching her how to repair things; if nothing else, she could put back together what she took apart, it helped feed more of her curiosity, and eventually she was apprenticed to the town's handyman.

Growing up, Hannah had an unusual guardian angel in the form of a red-tailed hawk. He showed up shortly after Hannah was brought to Damzen, and always stayed nearby. He even seemed to actively protect her, scaring off threats or pulling a rambunctious Hannah away from dangers. As Hannah got older she noticed the hawk and started to talk to him, claiming he could talk back to her. She declared him her friend and named him Zephyr, and after that, they were truly inseparable. Hannah would take care of Zephyr, encourage him to come along with her as she went to school or went about town, and ask his opinions. As she grew older she realized that not everyone could converse with animals, and stopped claiming he was speaking to her. She still talked to him, however.

But the other part of her curiosity revolved around the wider world around her. Damzen was a small town, and Hannah knew there was a whole lot more out there to see. She knew she had been found by drifters as an infant and admired them, pestering them with questions whenever they passed through town. Hannah talked constantly about how she would love to go on adventures like they did, to explore ruins and discover lots magic and technology. (Often she would proclaim her longing to become an adventurer while also proclaiming, in the very next breath, that she'd never be able to. She had too many responsibilities around town, between helping the younger kids at the orphnage, her apprenticeship to the town's handyman, and a thousand other things besides. Simply out of the question.)

One of the drifers she adored--and indeed, one of the drifters who found her as an baby--was Marivel Armitage. The Crimson Noble would stop by to check on Hannah, and bring her books to read--books the small town of Damzen could never hope to provide--all of which stoked Hannah's curiosity even further. Hannah particularly enjoyed books on technology and magic, naturally, and would pester Marivel with questions about how they worked or her adventures.

Sielje Academy

Hannah's talents did not go unnoticed, however, and eventually she was awarded a full scholarship to Sielje Academy to study Crest Sorcery. Hannah initially balked; she had too many responsibilities around town, there was simply no way she could just drop everything and go off to some school. But cooler heads prevailed, and eventually she set out for Sielje with Zephyr by her side (or rather, on her shoulder, as he had become accustomed to doing.)

It was quite an adjustment to make. Leaving the only home she had ever known, attending a 'real' school for the first time, or even just seeing snow, which was practically unheard of in the desert she grew up in.But she worked hard to adapt to her surroundings, and eventually found her stride. It was here she also made the acquaintance of Eleanor Klein, as they shared several classes in Crest Sorcery, though they still ran in fairly different social circles.

But Hannah was starting to have problems with her magic. There were sudden surges or spikes in potency, or a spell would get just a little bit out of her control. Nobody could explain it and she redoubled her efforts and training, but it didn't seem to quell the problem. If anything, it got incrementally worse.

Thinkgs came to a head one night when some students got their hands on an advanced spell they weren't meant to be casting yet, and it got out of control. Hannah came upon the scene and tried to help with her own magic--but in her panic and desperation, she had another flare-up--and it made the situation worse. Thankfully the disaster was contained without further complication and nobody was injured, but a full investigation was launched. Rumors swirled, and in the middle of all this pressure and scrutiny, Hannah made a disturbing realization:

Something was corrupting her magic.

Horrified at the realization, and scared of being found out, she fled. She took everything she could with her, intending to continue her studies, and left a few notes for those she felt closest to. One of those was for Eleanor, to thank the other girl for standing up for her in the middle of all the controversy. And just like that, her time at Sielje came to an end.

Drifting

Hannah struck out to try and solve the corruption plaguing her magic. She quickly ruled out Malevolence and Malice--much to her dismay. Those were at least known quantities. Needing to be able to make a living for herself as she searched for more information, she turned to drifting. She was young, and a bit green, but her talents in magic, her half-completed education in ARMs, and all of the stories she grew up with at least gave her a foothold. Not to mention, of course, that having Zephyr watching her back was a big advantage.

But as her issues with her magic continued to worsen, some flareups and close calls caused rumors to start circulating: a young girl with unsettling displays of magic that narrowly avoided being a liability instead of an asset. She started withdrawing from others more and more, working feverishly to contain her magic, which only fed into her reputation.

This became her life. Wandering aimlessly, keeping herself distant from others, working to keep her magic under control, and attempting to both continue her research into the root cause of her magic's corruption and continue her studies in magic and ARMs.

Powers and Abilities

Hannah's biggest asset, of course, is her friend Zephyr. A seemingly ordinary red-tailed hawk, they have been inseparate for all of Hannah's life. They seem to have some ability to communicate with each other and share information, and Zephyr acts as a second pair of eyes for Hannah whenever the situation calls for it.

Hannah is also a decent shot with a rifle, having been taught in Damzen how to fire and maintain gunsmoke ARMs (it was deemed better to teach her rather than risk her taking one apart by herself.) She has an ARM she recovered from a dig, a Tyrfing NU-03, which is a Collapse-era repeating rifle manufactured to have unusually high accuracy. She restored it and takes extremely good care of it as one of her most prized possessions.

And, of course, there is her Crest Sorcery. She actually prefers to avoid using her magic if possible, counting on her reputation to intimidate others out of a fight, or her rifle to make scarily accurate warning shots. When forced to fall back to her magic, though, her typical style is large elemental attacks. Her spells come out very potently, but are just a little 'off' in some way: her ice is particularly jagged and cruel, her wind tends to make disturbing sounds, and her fire appears angry and alive. Hannah has designed crest graphs to try and filter out the corruption from her magic, or failing that, to channel it usefully. Out of fear of corrupting others, Hannah absolutely refuses to use any healing magic on anyone but herself( (she's already corrupted, after all), and Zephyr (because he's too important to her to lose.)


Relationships

Name My thoughts...
Zephyr "He's the best friend a gal could ever ask for. He's been watchin' out for me ever since I was little, and now I watch out for him, too. We're inseperable."

Notable NPCs

Zephyr

Zephyr is a seemingly-typical red-tailed hawk. He is most often found perched on Hannah's shoulder, perched nearbye keeping an eye on her, or circling overhead to watch for trouble or scout ahead. He serves as scout, assistant, emotional support, but most importantly as a trusty friend. Zephyr shares Hannah's love of children, and is generally helpful... though his appetite often gets the better of him, and he can be rather impatient when he's ready to go hunt. Despite that, though, he often serves as a voice of reason to Hannah when she is making a particularly unwise choice, and has been known to bite her ear to get his point across.

He showed up at the Damzen orphanage when Hannah was still very young, and seemed to immediately take an interest in her. He was something of a guardian angle for her, keeping the inquisitive tot from harm. As Hannah grew older and became aware of him, she named him Zephyr and started to talk with him, holding conversations with him and asking him to do things. Eventually, though, she seemed to grow out of this, still talking to him, but not necessarily with him. Despite this he was still a bit uncannily intelligent, often seeming to understand Hannah and to do simple favors.

Upon reuniting with Eleanor, Hannah admitted that she and Zephyr could, indeed, understand each other. It wasn't until meeting Riesenlied and seeing her demonstrate her empathic abilities that Hannah finally was finally able to put a name to what she and Zephyr share: a deep empathic bond that they've experienced ever since Hannah was young, possibly even back to her infancy. They only demonstrate this ability with each other, however; Hannah has not yet demonstrated the ability to share this with anyone else the way Riesenlied can.

With their bond, Hannah and Zephyr can share their thoughts with each other, and if one of them concentrates they can tap into the senses of the other and even see through the others' eyes. Their bond does not seem diminished by distance, though they are almost always often fairly close together anyway. Hannah will sometimes look through Zephyr's eyes to see what he sees while scouting, though it can be harder for her to focus on her own senses at the same time while doing this. This empathic bond is the basis of their ability to converse with each other. It is not strictly necessary for them to vocalize, but they find it easier to do so as it helps shape the intent of what it is they wish to convey. (Zephyr vocalizes as a normal bird would.)

Zephyr is an opportunistic predator, and will consume anything that's handy. Hannah is quite used to this and even likes watching him hunt and consume his pray. Zephyr is particularly fond of trying meat from larger animals or even monsters that he would not be able to hunt on his own, and considers the latter a treat or a gourmet experience. As an aside, if you wish to bribe Zephyr into doing you a favor, food is an excellent way to do so.

Logs and Cutscenes

Chapter 2, Epilogue