Kahm Yugh

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Kahm Yugh
Kahm.jpg
IC Information
Full Name: Kahm E. Yugh
Gender: Male
Age (Birthdate): 26 (Feb 18)
Hometown: Etrenank
Hair Colour: Black
Class: Gebler Grouch
Role: Antagonist
Bounty: 0 Gella
OOC Information
Theme: Dream Chasers MUSH
Groups: Solaris
Player: Dez

Born to a third-class Solarian mother, Kahm Ephram Yugh was destined for a life of toil and squalor until a particular event marked him as possessing an abnormally strong potential for the use of ether. For this, he (and he alone) was deemed a more substantial asset to the state as a soldier than a worker bee, he and was permitted to become a second-class citizen as a member of the military. Although his talent and natural skill lead him to be trained as an Element, he ultimately donned the dark colors of a Gebler Special Forces attache where he serves with a reputation for decisive action and little patience for military bureaucracy. Kahm's circumstances and experiences both within Solaris and on the surface have hardened to him to what he believes to be the brutal truths of this reality: That the strong must rule over the weak, lest further calamity befall Filgaia. He is particularly scornful of other 'lambs', blaming their warring, plundering, and ignorance as reasons for the planet's sorry state.

Background

As an agent of Solaris, Kahm's background before he deployed is customarily opaque to most surface dwellers. He has been 'topside' for several years, enough time to achieve the rank of Captain in the special forces, and has seen action at some of the various hotspots that have flared up on Filagaia in that time, including the incident at Elru. Within Gebler, he is known to have been a Element candidate at Jugend prior to being given his commission. Less common knowledge (though available to any Gebler officer with the appropriate security clearance) is that he was born a third-class citizen, raised to the second-class entirely on the nature of his ether abilities and willingness to serve the state as a soldier.

Powers and Abilities

  • Ether: Kahm was born with a naturally powerful ability to manipulate and control the paranormal phenomenon classed by Solaris as 'Ether'. His designated Element is air, and in general his expression of the power takes the form of electrical manipulation in various forms, expressed most forcefully as directed energy (lightning bolts, etc). His use of ether is more often woven into his melee fighting style than what surface dwellers would recognize as traditional spell casting.
  • Blade Arts: As befits someone who received training as an Element, Kahm is proficient in a number of tactics that weave the use of ether with traditional martial techniques. Although he is proficient with a various small arms and bladed weapons (pistols, knives, etc), he favors the longsword as his personal weapon and uses his ARM, the anemo blade, to great effect in his fighting style. Kahm's method is to test and gauge an opponent's defense with careful, probing attacks before striking their weakest point with a ruthless combination of swordplay and ether. Anger, rage, and fury fuel Kahm's every maneuver in a fight, all directed by a carefully cultivated sense of discipline honed by his military training. Ideally, he always uses only as much power as he needs to in order to break someone, even if he could call upon far more.
  • Anemo Blade: Kahm's personal weapon, the anemo blade, is a specially designed sword with ether capacitors embedded along the blade at a molecular level, allowing Kahm to easily and fluidly channel ether through it during his attacks. The weapon acts in a way similar to what more traditional mages might call a focus, emphasizing and honing his power in a way that enables much more fine control with less effort than would otherwise be acquired.
  • Hauteclaire (Gear): Kahm's gear, the Hauteclaire, is likewise customized for his personal operation. The technology behind the anemo blade as been applied to the machine's cockpit as well, nano-embedded with ether capacitors in an experimental array known as an Ether Communications (ECommu) frame, allowing many systems to be directly powered by Kahm's ether output. Among other things, this enables the pilot use of the infamous AEROD weapon system, and also allows for powered flight capabilities via ether propulsion (Kahm's specialty in the element of Air further assists with this). As a pilot, Kahm favors quick, aerodynamic maneuvers that feature high acceleration and pitched turns, often stressing the machine to its limits, dodging an enemy's attacks before applying a devastating counterattack with his gear's own blade. The weapons load-out of the Hauteclaire is as follows:
    • 2x Machine Gun Turrets (Installed in the shoulders)
    • 1x Nanocarbonite Anti-Gear Blade
    • 1x Ether Cannon (Latched to the right arm)
    • 1x High Capacity Ether Projector (Installed in the chest)

Relationships

Solaris

  • Kahran Ramses - As the supreme commander of Gebler forces, Ramses is Kahm's top superior and, with rare exception, speaks with final authority on all military matters. Kahm respects him both as a soldier and officer, and appreciates the latitude he allows his men to operate under. He has significant concerns about extending the policy to non-Solarian contractors, however..
  • Myyah Hawwa - Official Adjunct to Commander Ramses, and informally second-in-command to Gebler regardless of whatever her formal rank is. Whatever Kahm thinks of her personal relationship with the Commander, he respects her influence over Gebler as an excellent administrator. This does not make some of her decisions any less inscrutable to Kahm's sensibilities, however.
  • Elhaym van Houten - A fresh lieutenant with a first-class family name. Kahm had his doubts about her when he pulled her out of the Blackmoon Forest, and awaits to see whether or not her experience in Lahan will cripple her effectiveness as a soldier.
  • Kent Hauch - ugh

Drifters

  • Gwen Whitlock - Kahm has run into Gwen several times in various operations. While capable a local resource, Kahm doubts her willingness to assist his efforts in Adlehyde, though she also seems reluctant to openly obstruct them. For now, he has little reason to take more than a neutral disposition towards her.
  • Fei Fong Wong - The criminal who destroyed Lahan and seized military property, still at large. Although Kahm has become occupied with other missions since Fei's escape from imprisonment, the Captain still regards him as a loose end in sore need of tying up.
  • Maya Schrodinger - A drifter with a family name of some apparent significance in Bledavik. Kahm considers her with some potential as a local resource for certain operations, not unlike the black ties.
  • Virginia Maxwell - Virginia was of unexpected assistance during an expedition with Lieutenant Van Houten at the Ruins of Memory. Though a -lamb-, she seems possessed of unusual talent in the native crest sorcery of the surface. Worth keeping an eye on.
  • Riesenlied - A supposed Elru native of unusual appearance, even as a demihuman. Kahm continues to monitor her to see if her story pans out.
  • Noeline - Beyond being in company with Riesenlied, Kahm finds little suspicious about her. For now.
  • Morgan Newkirk - A Kislev gear battler Kahm met in a saloon. The fact that he is a long way from home is of intrigue.

Logs and Cutscenes

Chapter 1 Logs

Chapter 1 Cutscenes